Post by Admin on Jul 25, 2016 18:55:29 GMT
Medis
Gummint: Kingdom <Dictatorship>
Mythos: Babylonian
ΚΕΦΑΛΗΞΘT: Shah Meldach
CAPITAL: Mosul (Pop.: 95k)
Other Cities (and pop.):
Bitlis: 15k
Deir'ez: 10k
Erzurum: 15k
Karakose<>: 15k
Mardin: 20k
Van: 20k
Loc.: Azir (Near)
Language: Sumerian
Pop.: 1,500,000
Flag/Emblem:
Flag: Gold pomegranate
crowned by a gold crescent,
on a purple field.
Coinage: Babylonian Standard.
Companions: Emirs, officials, priests, etc.
Friends: Palu-Ea.
Foes: Armenia, Galacia, Phyrigia, Trebizond.
Open Warfare/Skirmishing: Tribal raids only on all enemy borders.
Intrigues: A small but growing faction based on a core of old nobility
desires to return to Persian Pantheon (leader Artaxines family). The
group seeks support from Phrygia, but the latter suspects a ploy &&
is slow in giving any money or other aid. Various other intrigues, plots,
machinations.
Artifacts/Relics: The exact nature of objects of power in the
possession of Medis is unknown.
Alignment: Lawful Evil <illriggers>
Thumbnail Sketches: Medis covers some 100K square miles of
plateaus, mountains, and hills, semi-arid && desert in places, above
the Babylonian heartland. Only about 10% of the land is
forested, but fully 1/2 of the remainder is wilderness. In the wilds are
found lions, leopards, bears, cheetahs, wolves, hyenas, boars, deer,
gazelles, asses, goats, sheep, antelopes, && ostriches. Amongst the
reptiles found is the venomous pit viper.
There are many towns in Medis, but the capital is the only true city.
Mosul is an ancient, walled place of some interest. It is on the caravan
routes running both N-S && E-W, as well as on the Tigris
River, of course, so it is a bustling place.
The people of the land are basically of Babylonian culture, intermixed
with a strong Shamish influence amongst the nomadic pop..
The original Medians have long since become a settled folk of
agricultural sort whose stock bloodlines became essentially
Babylonian, and have become further infused with all manner of
others (Phyrigians, Phoenicians, Scythians, Galacians, Tartar &&
Turkic invaders, Yarbans, && Armenians), incl. some fair amount
from slaves taken in western && northern lands. Outside the cities
&& towns, about 1/4 of the pop. is nomadic, the remainder
semi-nomadic or village peasantry.
Agriculture produces some good yields of wheat, millet, barley,
rice, durra, && ca$h crops of cotton, tobacco, hemp, && safflower.
Vegetables such as melons, watermelons, cucumbers, eggplant,
lentils, peas, beans, turnips, onions, celery, tomatoes, && carrots
are gardened. Berries, incl. currants, raspberries, && gooseberries
are cultivated. Vines are mainly for grapes && raisins, && orchard
trees incl. the olive, mulberry, apple, peach, cherry, plum,
apricot, almond, fig, && date.
Principal draft animals are the oxen, camel, buffalo, && mule.
Good horses are also found in Medis. Other animals incl.
goats, cattle, zebus, asses, && poultry.
In the N there is a little poor coal && small silver mines. There
are few minerals to be found elsewhere in Medis, but some gypsum
&& naphtha is taken from the land, as well as salt.
The economy of the state relies on caravan trade && exports of
livestock, foodstuffs, leather && metalwork.
Gummint: Kingdom <Dictatorship>
Mythos: Babylonian
ΚΕΦΑΛΗΞΘT: Shah Meldach
CAPITAL: Mosul (Pop.: 95k)
Other Cities (and pop.):
Bitlis: 15k
Deir'ez: 10k
Erzurum: 15k
Karakose<>: 15k
Mardin: 20k
Van: 20k
Loc.: Azir (Near)
Language: Sumerian
Pop.: 1,500,000
Flag/Emblem:
Flag: Gold pomegranate
crowned by a gold crescent,
on a purple field.
Coinage: Babylonian Standard.
Companions: Emirs, officials, priests, etc.
Friends: Palu-Ea.
Foes: Armenia, Galacia, Phyrigia, Trebizond.
Open Warfare/Skirmishing: Tribal raids only on all enemy borders.
Intrigues: A small but growing faction based on a core of old nobility
desires to return to Persian Pantheon (leader Artaxines family). The
group seeks support from Phrygia, but the latter suspects a ploy &&
is slow in giving any money or other aid. Various other intrigues, plots,
machinations.
Artifacts/Relics: The exact nature of objects of power in the
possession of Medis is unknown.
Alignment: Lawful Evil <illriggers>
Thumbnail Sketches: Medis covers some 100K square miles of
plateaus, mountains, and hills, semi-arid && desert in places, above
the Babylonian heartland. Only about 10% of the land is
forested, but fully 1/2 of the remainder is wilderness. In the wilds are
found lions, leopards, bears, cheetahs, wolves, hyenas, boars, deer,
gazelles, asses, goats, sheep, antelopes, && ostriches. Amongst the
reptiles found is the venomous pit viper.
There are many towns in Medis, but the capital is the only true city.
Mosul is an ancient, walled place of some interest. It is on the caravan
routes running both N-S && E-W, as well as on the Tigris
River, of course, so it is a bustling place.
The people of the land are basically of Babylonian culture, intermixed
with a strong Shamish influence amongst the nomadic pop..
The original Medians have long since become a settled folk of
agricultural sort whose stock bloodlines became essentially
Babylonian, and have become further infused with all manner of
others (Phyrigians, Phoenicians, Scythians, Galacians, Tartar &&
Turkic invaders, Yarbans, && Armenians), incl. some fair amount
from slaves taken in western && northern lands. Outside the cities
&& towns, about 1/4 of the pop. is nomadic, the remainder
semi-nomadic or village peasantry.
Agriculture produces some good yields of wheat, millet, barley,
rice, durra, && ca$h crops of cotton, tobacco, hemp, && safflower.
Vegetables such as melons, watermelons, cucumbers, eggplant,
lentils, peas, beans, turnips, onions, celery, tomatoes, && carrots
are gardened. Berries, incl. currants, raspberries, && gooseberries
are cultivated. Vines are mainly for grapes && raisins, && orchard
trees incl. the olive, mulberry, apple, peach, cherry, plum,
apricot, almond, fig, && date.
Principal draft animals are the oxen, camel, buffalo, && mule.
Good horses are also found in Medis. Other animals incl.
goats, cattle, zebus, asses, && poultry.
In the N there is a little poor coal && small silver mines. There
are few minerals to be found elsewhere in Medis, but some gypsum
&& naphtha is taken from the land, as well as salt.
The economy of the state relies on caravan trade && exports of
livestock, foodstuffs, leather && metalwork.