Putting together a 2E campaign that's meant to draw together a lot of ideas I've had over the years, and kind of cooking them
together into something logical.
Without going into a lot of detail about back story, an important aspect of the world being used is the primitive elemental gods.
I want to set these up as Specialty Priest classes.
They're not druids - these are actual priesthoods dedicated to just one of those four gods.
Druids are something that didn't come until much later.
Anyway, issue I'm having is with setting granted powers in place of Turn Undead.
Would love some suggestions.
EDIT: Having been out of 2E for some time, once I've got it all sorted, I'll post the finished profiles if anyone wants to help smooth out domains a little to point out things I've forgotten in regards to spell balance.
have them turn the element in opposition Water-Fire and Air-Earth.