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Post by Admin on Oct 19, 2015 14:35:23 GMT
74. The Ups and Downs of Riding High by Roger E. Moore (50.48)
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Post by marainein on Oct 19, 2015 21:05:36 GMT
73. The Glyphs of Cerilonby Larry DiTillio (50.32) Hey, more glyphs! Do want! I'm going to start a thread for "top 10 dragon magazine article material that should be in FRUA 2".
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Post by Admin on Oct 19, 2015 22:56:17 GMT
75. THE WINGED FOLK by William Lenox (51.18)
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Post by Admin on Oct 20, 2015 1:24:19 GMT
76. It's not easy being good by Roger E. Moore (51.33)
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Post by Admin on Oct 20, 2015 1:27:12 GMT
77. Thou shalt play this way: Ten commandments for paladins by Robert J. Bezold (51.36)
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Post by Admin on Oct 20, 2015 8:30:34 GMT
78. LTH: Working your way up to first level by Lenard Lakofka (51.22)
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Post by Admin on Oct 20, 2015 8:44:45 GMT
79. The Role of the Cleric: Warriors with wisdom by Robert Plamondon (52.6)
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Post by Admin on Oct 20, 2015 8:52:33 GMT
80. THIS LAND IS MY LAND... by Douglas Loss (52.8)
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Post by Admin on Oct 20, 2015 8:54:52 GMT
81. THE SENSE OF SACRIFICESby Douglas Loss (52.10)
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Post by Admin on Oct 20, 2015 8:59:32 GMT
82. Wanted: Bounty Hunters(52.56)
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Post by Admin on Oct 20, 2015 14:42:34 GMT
83. UOASB: The best DMs will look further than the book by Tom Armstrong (52.62)
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Post by Admin on Oct 20, 2015 14:54:36 GMT
84. Why isn't this monk smiling? He's got a lot to kick about! He's got a lot to kick about! (53.6)
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Post by Admin on Oct 20, 2015 15:04:57 GMT
85. Defining and realigning the monk by Steven D. Howard (53.10)
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Post by Admin on Oct 20, 2015 22:48:03 GMT
86. The Oracle: When he talks, everybody listens by Andrew Dewar (53.14)
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Post by Admin on Oct 20, 2015 22:53:37 GMT
87. Some universal rules: Making your own campaign — and making it work by Roger E. Moore (53.22)
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Post by Admin on Oct 20, 2015 22:53:49 GMT
88. Adventuring with shaky hands: Where there’s a will, there’s a way to play by Judith Sampson (53.26)
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Post by Admin on Oct 20, 2015 23:00:19 GMT
89. LTH: "Just" a door? Not any more! by Lenard Lakofka (53.56)
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Post by Admin on Oct 20, 2015 23:04:09 GMT
90. Down-to-earth divinity One DM’s design for a mixed & matched mythos by Ed Greenwood (54.6)
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Post by Admin on Oct 20, 2015 23:06:03 GMT
91. RUINS: Rotted & risky -- but rewarding by Ann Ashleigh Parker (54.10)
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Post by Admin on Oct 20, 2015 23:07:58 GMT
92. These are the BREAKS: Weapon damage in AD&D action by John R. Shaw (54.14)
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Post by Admin on Oct 20, 2015 23:15:49 GMT
93. Singing a new tune A different bard, not quite so hard by Jeff Goelz (56.5)
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Post by Admin on Oct 20, 2015 23:17:04 GMT
94. Songs instead of spells by Bill Howell (56.10)
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Post by Admin on Oct 20, 2015 23:31:19 GMT
95. Map hazard, not haphazard: Real topographical maps fill out fantasy worlds by William Hamblin (56.12)
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Post by Admin on Oct 20, 2015 23:43:51 GMT
96. Protection circles and the like, plus news of the north central Flanaess by Gary Gygax (56.18)
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Post by Admin on Oct 20, 2015 23:46:58 GMT
97. Modern monsters: The perils of 20th-century adventuring by Ed Greenwood (57.5)
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