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Post by Admin on Sept 25, 2014 23:53:16 GMT
Note: This is just a backup for Murdock Berk's BECMI game. Note that he uses AD&D HD, basically. Elves have d8 for HD. As well, bonus spells are used. Name: ArtilainClass: Elf Level: 1 Alignment: N HD: 1d_8 HP: _9 AC: 1 (Plate and Shield) Encumbrance: 70# Move: 90'(30') Height/Weight: 5'5"/100# Strength: _15 (+1 to melee hit/damage) Intelligence: _15 Wisdom: _13 (+1 to save vs spells) Dexterity: _14 (-1 AC bonus; +1 to ranged hit) Constitution: _9 Charisma: _8 THAC0 M/R: 18/18 (18) Weapon: Long sword, Long bow Save vs Death Ray/Poison: _12 Save vs Magic Wands: _13 Save vs Paralysis/Turn to Stone: _13 Save vs Dragon Breath: _15 Save vs Rod, Staff, Spells: _15 CP: SP: EP: GP: PP: Inventory: Shield, 10# Long sword, 6# Plate Mail, 50# Longbow, 3# 20 Arrows, 1# _____ 70# Spells: Sleep, Sleep Spellbook: Sleep, Read Magic
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Post by Murdock Berk on Sept 26, 2014 4:22:15 GMT
I also put a very heavy emphasis on ROLEplaying. A town adventure that takes an hour real-time may not ever have a single dice-roll, purely character development. And good character development is worth A LOT of XP in MY book.
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