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Post by Admin on Aug 20, 2015 7:19:39 GMT
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Post by Rystellin on Sept 22, 2015 9:03:38 GMT
Character Name: Gurda the Gold-Tooth Player Name: Rystellin
Race: Dwarf Gender: Male
Character Class: Fighter 1 Alignment: Chaotic Neutral
S: 17 (+1/+1) WA: 500cn OD: 1-3 BB/LG: 13% I: 10 Lang: 2 W: 10 Save Bonus: 0 D: 15 React/Att: 0 Def: -1 C: 18 HP Bonus: 4 SS: 99% Res: 100% Ch: 9(10) Max Henchmen: 4 Loyalty: - React: -
HP: 14/14 AC: 2
Age: 53 Height: 3' 9" Weight: 151lbs.
Saves: PPD: 14(+5Poi) PP: 15 RSW: 16(+5) BW: 17 Spell: 17(+5)
Age Category: Race Info: 1) Save Bonus versus magic wands, staves, rods, spells, and poison (+1 per 3 1/2 points of Constitution) 2) Speak Dwarven, Gnome, Goblin, Kobold, orcish, common and their alignment tongue, plus up to 2 more languages if Intelligence is high enough 3) Infravision 60' 4) Detect grade or slope in passage, upwards or downwards - 1-3 on d4(75%) 5) Detect new construction or passage/tunnel - 1-3 on d4(75%) 6) Detect sliding or shifting walls or rooms - 1-4 on d6(66 2/3%) 7) Detect traps involving pits, falling blocks, and other stonework - 1-2 on d4(50%) 8) Determine approximate depth underground - 1-2 on d4(50%) 9) +1 to hit half-orcs, goblins, hobgoblins, and orcs 10) -4 to be hit by ogres, trolls, ogre magi, giants, or titans
Secondary Skill: Hunter/fisher (hook and line)
Class Info: Fighter: 1) Prime Attribute: Strength (+10% for 15+) 2) HD: 1d10 3) Use any weapon, armor, or shield 4) Weapon/Nonweapon proficiency slots: 4/2
Weapons: Broadsword (DS) 2d4, 1d6+1vL (+3/+3) (3/2 ApR) Heavy Crossbow (P) 1d4+1, 1d6+1vL (1/2 ApR) Pickaxe (P) 1d6+1, 2d4vL Hammer (P) 1d4+1, 1d4vL
Equipment: Banded Mail (-6Def) Shield Quiver w 20 bolts Backpack 50' rope 3 Iron Spikes Bullseye Lantern 5 Pints of Oil Tinder Box 2 weeks Iron Rations 2 Water skins
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Post by Admin on Sept 22, 2015 14:05:43 GMT
Thanks Ry.
We should all build a collection of ready-to-play AD&D 1st Edition characters one day, as there are a lot of people who do online AD&D gaming. Something in the spirit of AC1 Shady Dragon Inn, but containing 10 characters for each of the levels from 1-10. If it happens, I will sticky the thread, as I think it would be a useful resource.
Myself, I made a monk and posted him a while back, but I need to finish the equipment for that character.
I'm assuming that you used Method V, the UA character generation method, for this character (Method V only makes a difference for human ability scores, by the way): it might be a good idea to include brief notes about how the character was generated.
As well, I'm not sure if the generator in the OP supports psionics. If it doesn't, a rule of thumb is roll d100, and if you have 90% or higher, then look into the rules to see if your character has psionics.
Prespos
PS. In a nutshell, you need 100%. Add 2.5% for each point of Intelligence over 16. Add 1.5% for each point of Wisdom over 16. Add 0.5% for each point of Charisma over 16.
See PH.110 for further details.
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Post by baggins1970 on Jan 3, 2016 20:16:44 GMT
Character Name: Teclo Hillbottom Player Name: Paul Leicht
Race: Halfling Gender: Male
Character Class: Thief Alignment: Neutral Good
S: 11 (+0/+0) WA: 0cn OD: 1-2 BB/LG: 2% I: 15 Lang: 4 W: 15 Save Bonus: 1 D: 19 React/Att: 3 Def: -4 C: 12 HP Bonus: 0 SS: 80% Res: 85% Ch: 9 Max Henchmen: 4 Loyalty: - React: -
Age: 45 HP: 4 AC: 6
Saves: PPD: 13 PP: 12 RSW: 14 BW: 16 Spell: 15
Age Category: Race Info: 1) Save Bonus versus magic wands, staves, rods, spells, and poison (+1 per 3 1/2 points of Constitution) 2) Speak Halfling, dwarven, elven, gnome, orcish, common, and their alignment tongue, plus 1 additional language per Intelligence point above 16 3) Infravision: mixed blood - 30'; Stoutish blood - 60' 4) Detect grade or slope in passage, upwards or downwards - 1-3 on d4(75%)(mixed or Stoutish blood ONLY) 5) Determine Direction - 1-2 on d4(50%)(mixed or Stoutish blood ONLY) 6) Improved surprise chance when alone and not wearing metal armor, 1-4 on d6 (66 2/3%), chance drops to 1-2 on d6(33 1/3%) if a portal must be opened
Secondary Skill: Farmer/gardener
Class Info: Thief: 1) Prime Attribute: Dexterity (+10% xp for 15+) 2) HD: d6<br />3) Leather, studded leather, padded, or elfin chain armor, cannot use shields, can use clubs, daggers, short swords, long swords, broad swords, darts, and slings 4) Primary functions: pick pockets, open locks, find/remove traps, move silently, hide in shadows (see PHB, pg.28 for %) 5) Secondary functions: listen at doors, climb walls, and back stab (+4 to hit, X2 damage or more, see PHB, pg. 27) 6) Thieves' Cant - special thief language known to all thieves 7) 4th level - learn to read all languages (see PHB pg. 28 for %) 8) 10th level - learn to read magic scrolls (not divine scrolls) 9) Weapon/Nonweapon proficiency slots: 2/3
PP: 50% OL: 50% FRT: 35% MS: 37% HS: 37% HN: 15% CW: 70% RL: -5%
Starting Gold = 60gp
Height: 3' 3" Weight: 54lbs.
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Post by Rystellin on Sept 16, 2016 4:16:54 GMT
Pretty sure the Barna10 character generator is down. It's not coming up for me. Not sure how long it's been down. Does anyone know anything more about this?
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Post by Admin on Sept 16, 2016 7:16:53 GMT
You can try e-mailing him: he's a member here (albeit with 1 post). barna10's character generator is the best i've seen, so far; it saw a lot ov use when we were playing 1e online. i'm hoping for the day when it is completed (ie. equipment, etc.). Last i heard, barna10 was working on a character generator for BX. Pres
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Post by barna10 on Sept 16, 2016 10:16:11 GMT
I let the domain expire. My host was awful. I'll let you know when I get the site back up. Sorry for the lapse.
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Post by Admin on Sept 16, 2016 15:54:29 GMT
Thanks barna10!
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