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Post by jamerowe1 on Jan 10, 2017 1:16:48 GMT
I turn south since we havent been there.
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Post by dragonspipe on Jan 10, 2017 19:29:48 GMT
Torch in left hand, sword in the right, I proceed thusly forth.
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Post by jamerowe1 on Jan 10, 2017 23:56:24 GMT
Jame Rowe #1 S10 Dex 18 C 10 I 15 Wis 9 Ch10, 1st level human Rogue Age 35 6 HP, thaco 20 (18 missiles) AC 6 unarmored, 4 in leather Skills: Pick Pockets 25%, OL 25%, F/RT 25%, MS 25%, HiS 25%, DNoise 25%, Climb Walls 60%, Read Languages 20% Shortsword/Falchion, Shortbow, Secondary Skill: Teamster, NWPs: Direction Sense (dick pond boon), Local History, Forgery, Tumbling, Rope Use, Swimming, Ancient History, Appraise, Cooking Falchion, Shortbow, rope, rations, waterskin, some other gear
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Post by Admin on Jan 11, 2017 1:51:16 GMT
Dead end.
There are a pair of pincers, here.
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Post by dragonspipe on Jan 11, 2017 1:58:11 GMT
"Ah, more proof of the labor dispute that led to this bizarre construction."
I break into song.
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Post by jamerowe1 on Jan 11, 2017 2:00:49 GMT
"Yes, a 'labor dispute.' Ya Commie pinko." I pick up the pincers. "They're yours if'n you want them." I give the place a very thorough search in case of secret doors.
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Post by dragonspipe on Jan 11, 2017 3:41:47 GMT
"In Socialist Healthcare, these are valuable dental tools."
I put them in my pack.
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Post by Admin on Jan 11, 2017 12:55:21 GMT
Secret door to the east!
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Post by tmao on Jan 11, 2017 14:18:01 GMT
Oh...I open secret door and BOLDLY go in!!!!!!
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Post by Admin on Jan 11, 2017 14:38:35 GMT
Beyond the door is a parallel passage, going both north and south. Like the one you are in, it is 10' wide. * North: 20' to a dead end * South: 30' into unknown darkness Just beyond the door on the floor is an empty bottle. (Reagent bottle (3 gp): Large glass bottle with a fitted glass top; used for containing acids, poisons, and other caustic fluids.)
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Post by jamerowe1 on Jan 11, 2017 18:08:41 GMT
I take the bottle and carefully out it in my bag. "Let's go south."
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Post by dragonspipe on Jan 11, 2017 19:44:20 GMT
"Yes, south. We must discover the secrets of this fucked up place."
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Post by Admin on Jan 11, 2017 19:55:41 GMT
You continue south.
Suddenly, a portcullis falls behind you!
It seems like you are blocked from going north!
On the bright side, there is a small sack here.
As well, there is a door to the west.
The passage continues south.
Your basic options:
* South (down the 10' passage) * West (through the door)
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Post by jamerowe1 on Jan 11, 2017 20:57:17 GMT
I pick up the sack and look in.
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Post by Admin on Jan 11, 2017 21:07:05 GMT
Inside the sack is dried and flayed human skin.
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Post by jamerowe1 on Jan 11, 2017 21:13:27 GMT
I immediately dump the skin out onto the floor for the insane mage, and keep the sack. I look at the door and check to ser if it is trapped, then locked and then closed.
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Post by Admin on Jan 11, 2017 22:03:36 GMT
You detect no traps.
For simplicity's sake, we can assume that you detect traps at every door: is this OK with you? Also, guys, how much oil/torches did you carry along?
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Post by jamerowe1 on Jan 11, 2017 22:14:23 GMT
Sure and I have a bunch.
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Post by dragonspipe on Jan 12, 2017 0:49:17 GMT
I have 6 torches.
"DOOM! DOOM DESCENDS WITH IRON BARS!!! IRON BAAAAAAAAARRRRRRRRRRRRRRRRSSSSSSSSSSS!!!!!!!!!"
I spend a round trying to lift, bend, or otherwise persuade the portcullis.
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Post by Admin on Jan 13, 2017 0:24:45 GMT
You are unable to either bend or lift the bars of the portcullis.
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Post by dragonspipe on Jan 13, 2017 0:40:18 GMT
"The portcullis has spoken. Death will visit us, ere we leave this fucked up place."
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Post by jamerowe1 on Jan 13, 2017 0:46:45 GMT
I kick the portcullis and scream, "FUCK YOU YA GIANT GRATE! YER AN INGRATE!" I turn to the others and say, "Lets keep going. Im gonna see if theres another way out." I spend a turn concentrating to see if theres a way out not involving destroying the portcullis.
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Post by Admin on Jan 13, 2017 0:48:41 GMT
As well, there is a door to the west.
The passage continues south.
Your basic options:
* South (down the 10' passage) * West (through the door)
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Post by jamerowe1 on Jan 13, 2017 0:55:25 GMT
I go open thevdoor. Suddenly I bump into a living being! A human female with a two handed battleaxe. She pushes me down and says, "Hey shorty, where the HELL am I?"
"We're in North Africa, a dungeon. Who're you that you can push me around?"
The woman walks a bit further into the torchlight and sayd, "I am Artemisia of Epirus. What are you lot doing here,and can you tell me how I got here?"
I stand up, and at 5'7" just barely miss reaching her chin. "Not sure myself but I yhink the way out is around here somewhere. Care to join us? Oh, and what's in there?" I indicate the door.
"Sure. And I got no clue, I just got here."
I take a look inside with Axe Missy at my shoulder.
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Post by Admin on Jan 13, 2017 1:11:10 GMT
Beyond the door is a trapezoidal room, of about 2000' square feet. (20 squares of 10'x10'). There is an archway on the south wall. There is also a door on the south wall. The room is filled with vegetation. Your basic options: * South (down the passage) * South (through the door)
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