|
Post by Malcadon on Oct 18, 2016 5:36:55 GMT
Years ago, I found a website ran by the WebWarlock with a whole race of demon-ladies called the Lilim. They are descendants of Lilith, the first wife of Adam. She refused to be with him, so she left Eden to be with Lucifer, so God killed her offspring to get her back to Eden... It failed, so God was forced to make a Adam another wife with one of this ribs. Lilith never forgave God for what he did to her children, so she plagued the Sons of Adam. Her and her daughters would sneak into cradles and steal the life-breath form babies, and seduce tween-age boys while they sleep with highly erotic "wet" dreams. This class of demons... or "Tanar’ri" in the second edition... have the following classes: Semi-Demon
| Alu-Demon/Fiend and Ardat-Lili/Idlu-Lili
| Type I
| Succubus/Incubus
| Type II
| Shedim
| Type III
| Empusa
| Type IV
| Mormo
| Type V
| Lamiae
| Type VI
| Lilitu
|
(Mind you, there is a LOT to cover in a single post, so I'll add them to their own posts; so try not to reply until I'm done, OK)(You can find the document they are contained in here) THE LILIM Not all of the creatures that are known as Demons are Tanar’ri. Like the Prime Material, many races inhabit the Abyss. One of the most seductive and deadly are the Lilim. The Lilim (pl. Lilim) are descendents and servants of the Goddess Lilith, although some can a do serve other gods and lords. In particular the Goddess Hecate and the Demon Princes Graz’zt and Orcus. Regardless of who they are working for, all ‘lilim’ are Lilith’s children. In the Targum Yerushalmi, the priestly blessing of Numbers VI:26 becomes: “The Lord bless thee in all thy doings, and preserve thee from the Lilim!” The overriding goal of all Lilim is the corruption of human souls and the trafficking of larvae. This puts them more at odds with the Night Hags of Hades more than with the Baatezu or Tanar’ri. The Lilim are not involved with the Blood War. The Lilim are not harassed by the Molydeus, but they do often fight with other demon types. Mostly the Tanar’ri and Lilim avoid each other. The Lilim all have three basic forms. The first, and some sages argue their natural, is a spiritual form. This form exists only on the ethereal or astral plane. It cannot be physically attacked but it can be affected by holy word, dispel evil, exorcism, or, spirit wrack spells. They can only be detected in this form via magic. This is the form that most Lilim (but not Lilitu) must revert to during the sunlit hours. The second form is that of an extremely beautiful humanoid female. The Lilim uses it’s telepathy to construct a façade that their victim finds the most appealing. Anyone seeing this form must save vs. magic or never be able to disbelieve it. This is the form that most encounter the Lilim. The third form is their demonic form. This form is what is encountered while the creature is in the Abyss or if it has been discovered while on the Prime Material. This form varies by creature type, but typically it is some combination of woman and animal, usually with giant wings, claws and vampire like fangs. Combat: All Lilim have the following spell like powers: • Become ethereal • Charm person • Darkness, 15’ radius • ESP • Infravision • Shape change • Teleport without errorIn addition all Lilim have a limited form of telepathy that allow them to communicate with any creature. The most feared attack of the Lilim is their vampiric energy drain. This attack affects one (or more) of a person ability scores. When a score reaches 0 that person is dead and their soul belongs to the Lilim. The abilities drained are listed below: Lilim | Ability Drained
| Amount | Alu-Fiend | Hit Points
| 1d8 points
| Succubus | Constitution | 1d4 points | Shedim | Intelligence | 1d4 points | Empusa | Charisma | 1d6 points | Mormo | Strength | 1d6 points | Lamiae | Wisdom | 1d6 points | Lilitu | Strength & Constitution | 1d6 points each
|
The Lilim attacks only at night and only while the victim is sleeping. The Lilim manage this by engaging the victim in intimate relations. The victim is allowed a save vs. death to avoid the effects of one night’s feeding. A remove curse, dispel evil, or similar magic will protect a person from that particular Lilim. Victims can regain the lost scores via the priest spell restore or by resting one week per point lost. The Lilim target only the strongest victims; i.e, characters with the highest ability scores. While they could gather the most souls by attacking the weakest, it is theorized that the Lilim get some sort of nourishment from the more powerful victims. They also favor attacking the good and the lawful. The Lilim can gate in a number of other fiends as they need. This includes other Lilim and Tanar’ri. Each will be detailed in their own section. However they are not often willing to do this because it leaves the summoner in the debt of the summoned fiend. Lilim are also affected by the following attack forms: Attack | Damage | Acid
| Full
| Cold
| Half
| Electricity (lightning) | None
| Fire (magical) | Half
| Fire (non-magical) | None
| Gas (poisonous, etc-) | None
| Iron weapon | Full
| Magic missile | Full
| Poison | None
| Silver weapon | Half
|
Habitat/Society: Unlike Tanar’ri, Lilim are usually fixed in their position; i.e. Succubi do not get promoted to Lilitu. However there can be a wide range of power within the sub-ranks of the Lilim. The Goddess Lilith nominally controls the Lilim, but the real masters of the race are the Lilitu. Although no Lilim, including the Lilitu, will disobey a request or order from Lilith. Many demonologists have spent countless hours debating the nature of the Lilim. Top of their list is the obviously sexual nature of these creatures. For example, how can Lilim produce Alu-fiends or halfdemons. The most famous case of this happening is the grand wizard Merlin, who said to be the offspring of a great druidess and a succubus. Demonologists and sages have also debated the sexual act with the Lilim. One recorded encounter claimed that the Lilim, in this case an Empusa, was extremely beautiful but frigidly cold to the touch. In another recorded case a young man described it as “entering an icy cave”. Another claimed that after being intimate with a succubus that he could never again be with a human woman. Ecology: The Lilim are a sub-race of Fiends. While they are obviously related to the Tanar’ri, there are plenty of differences. It is also speculated that the Lilim (and/or Lilith) are the progenitors of the various vampire types. The story of Lilith disappeared from the Bible, but her daughters, the Lilim, haunted men for over a thousand years. The Lilim were thought responsible for nocturnal emissions and the Jews still made amulets to keep away the Lilim well into the Middle Ages. Greeks adopted the Lilim and called them, Lamiae, Empusae, or Daughters of Hecate. Christians also adopted them and called them harlots of hell or succubae. Known Lilim There are a few lilim that are well known. Most are Lilitu that mothered the other races of lilim, but others have made distinct names for themselves. Among them are: Aldinach Ardat — Demoness of the Alu-demons Barbelo — unkonwn Delepitore — Demoness of the Mormo Eisheth Zenunim — Demoness of Whores Mazikeen — Demoness of the Shedim Naamah — Demoness of Seduction Sonnielion — Demoness of Hate, Princess of the Empusa Unsere — Demoness of Fertility and Sorcery (Next on plate, the Alu-Demon/Fiend)
|
|
|
Post by Malcadon on Oct 18, 2016 7:33:26 GMT
Semi-Lilim: Alu-DemonCLIMATE/TERRAIN: | The Abyss | FREQUENCY: | Very Rare | ORGANIZATION: | Solitary | ACTIVITY CYCLE: | Any
| DIET: | Carnivore | INTELLIGENCE: | Average to Genius (8 - 18) | TREASURE: | Nil
| ALIGNMENT: | Chaotic Evil (see below) | NO. APPEARING: | 1 - 2
| ARMOR CLASS: | 5 (base) (see below) | MOVEMENT: | 12, Fly 15 (D) | HIT DICE: | 5
| THAC0: | 15
| NO. OF ATTACKS: | 1
| DAMAGE/ATTACK: | By weapon | SPECIAL ATTACKS: | Possible magical weapon, spell use | SPECIAL DEFENSES: | Possible magical armor, affected only by cold iron or +1 or better weapons, intuition | MAGIC RESISTANCE: | 30%
| SIZE: | M (5’ - 6’ tall) | MORALE: | Steady (11 - 12) | XP VALUE: | Normal: 18,500 Genius: 30,500 | PSIONICS: | ??
|
| |
Note: This entry should replace the entry for the alu-fiend (alu-demon) in other products, as Succubi are more properly Lilim and not Tanar’ri.Appearance: Alu-fiends are the horrid female offspring of succubus and human. They are the worst combination of demon and human, evil and hateful to the core. These monsters look most like comely human females with attractive, powerful features. Only their sharp, upsloping eyebrows and small vestigial wings give them away for what they truly are. Alu-fiends usually communicate using telepathy, but can sometimes speak additional languages. Unlike other types of Lilim, Alu-fiends do not have a spiritual form. Combat: Alu-fiends attack with weapons, having no natural attack forms save fists and teeth (which do normal human damage). It is common for art alu-fiend to carry enchanted weapons; oftentimes a gift from their evil mother. There is a 75% chance that an alu-fiend will have an enchanted weapon. This weapon will most likely be of common make (i.e. + 1, + 2, etc.), but them is a 15% chance that it is a special weapon of some kind (randomly determined). If a special weapon is possessed, the alu-fiend will rely heavily upon it and never willingly allow any being to take it from her. Alu-fiends also have the power to restore their own hit points at the expense of their opponents. This requires a normal melee hit, which inflicts 1-8 points of damage, of which the alufiend gets half (rounded up). These creatures have a base armor class of 5. This is the heritage of their unnatural mother. The base can be improved by. enchanted armor or protective items, but not by normal armor. However, due to the rigors of the Abyss, many alu-fiends choose to wear armor-common or enchanted-to increase their armor clam. As with weapons, there is a 75 % chance for the armor to be enchanted (and of common make- + 1, + 2, etc.). If enchanted armor is possessed, there is a 5 % chance the armor is special (i.e. plate mail of etherealness, etc,). In addition to those available to all Lilim, all alu-fiends regardless of intelligence-have the following spell-like powers usable one at a time, once per time, at will: • Dimension door, 1 time per day • Shape change, to a humanoid form of approximately their own height and weight only • Suggestion All alu-fiends have infravision out to 240 feet. Alu-fiends are affected only by cold-wrought iron or magical weapons. They have an innate intuitional sense that warns them of impending danger 75% of the time. Fully 10% of alu-fiends are of genius intelligence, While genius alu-fiends have all the spell-like powers of their less intelligent sisters, they are also actual mages- Genius alu-fiends are 1st to 12th level mages, with full spell ability, and can choose spells from any school. Genius alu-fiends will never be specialist wizards. Habitat/Society: Alu-fiends tend to be very hateful (even by tanar’ri standards) because of their “half” or dual nature. They view them selves as outcasts, neither human or demon. They are seen as lowly and without purpose. It is only the fairly powerful nature of the alu-fiends that keeps them in contention as a lesser demon race. Ecology: Most alu-fiends are very human in appearance. If they wear something to hide their wings, they will be mistaken for a human 70% of the time. Interestingly enough, 20% of alu-fiends are not totally dedicated to evil. This usually occurs when a succubus mates with a Non-evil human. The offspring may retain just a piece of her father’s morality. These monsters will tend to be chaotic neutral or true neutral in alignment. Ardat-Lili/Idlu-Lili Alu-Demons that are the offspring of Lilim and Elementals (such as Genies, Effreeti and Jann) or other Fiends (Devils, Slaad, but not Demons) are known as Ardat-Lili (or Idlu-Lili for males). They are the same as Alu-Demons save that they have maximum hit points and the spell casting abilities of a 4th level priest and 45% magic resistance. All Ardat-Lili are considered to have Genius level intelligence. (Next on plate, the Succubus)
|
|
|
Post by Malcadon on Oct 18, 2016 7:57:33 GMT
Type I Lilim: SuccubaeCLIMATE/TERRAIN: | Any | FREQUENCY: | Very Rare | ORGANIZATION: | Solitary | ACTIVITY CYCLE: | Night
| DIET: | Carnivore | INTELLIGENCE: | Exceptional (15 - 16) | TREASURE: | I, Q
| ALIGNMENT: | Chaotic Evil | NO. APPEARING: | 1
| ARMOR CLASS: | 0 | MOVEMENT: | 12, Fly 18 (C) | HIT DICE: | 6
| THAC0: | 15
| NO. OF ATTACKS: | 2 or 1
| DAMAGE/ATTACK: | 1-3/1-3 or 1-3 | SPECIAL ATTACKS: | Energy Drain | SPECIAL DEFENSES: | +2 or better weapon to hit, immune to fire, never surprised | MAGIC RESISTANCE: | 30%
| SIZE: | M (6’ tall) | MORALE: | Elite (13 - 14) | XP VALUE: | 29,000
| PSIONICS: | Nil
|
| |
Note: This entry should replace the entry for the succubus in other products as Succubae are more properly Lilim and not Tanar’ri.Appearance: Beautiful and seductive, the succubae are the temptresses of mortals. The succubi are temptresses of men of passion and energy. Succubi appear most often in polymorphed form, that of stunningly beautiful women with perfect figures and smooth, milky skin. In this form, succubi are as different in appearance to one another as mortal women are. They all share one thing with each other, though; uncommon loveliness. They may also appear as any demihuman race to tempt members of it. However, they do not often deal with demihumans because the fiery nature of humans makes them easier prey. Succubi have the ability to appear more frightful in their demonic form: that of a beautiful woman with large wings and sinister, glowing eyes. Succubi are capable of speaking the language of their victims. They can also communicate using telepathy. Combat: Succubi are not warriors by any means. When pressed, they are capable of defending themselves, but will always choose to flee when possible. Although succubi try to avoid combat whenever possible, they can use their razor sharp talons and fangs to defend themselves. These attacks inflict but 1-3 points of damage per hit. The kiss of a succubi will energy drain their victim, causing him to lose one life level. A common tactic of the succubi is to lure mortal men into activities of passion and then drain the life from them. Even after being drained by the succubi once, the heat of the moment is so strong that most men will not notice they have been drained. Any man engaged in amorous activities with a succubi must make a wisdom check with a -4 penalty each time he is drained. If he fails the check, he will continue heedless of the danger. In addition to those available to all Lilim, succubi also have the following spell-like powers, usable once per round, one at a time, at will: • Clairaudience • Plane shift • Shape change (to a humanoid form of approximately their own height and weight only) • Suggestion They may also attempt to gate in a single Balor or Lilitu (Type IV demon) once per day with a 40% chance of success. They can also attempt to gate in any other Lilim with a 60% chance of success, expect for Shedim, whom they will never summon. Succubi are affected only by +2 or better weapons. They are immune to all fire-based attacks, magical or otherwise. They we never surprised. Habitat/Society: The temptresses of the lower planes are subtle and slow. It is their way to cause mortals to succumb to their charms and beauty, ultimately bringing about the mortals’ deaths. They often have passionate encounters with mortal men, only to later destroy them and take their life forces to the Abyss. Succubi are sly and vicious. They will use any means at their disposal to force a target to submit. Ecology: It could be argued that the destruction of mortals leads directly to power gained in the Abyss by the Lilim. Their Princess is Nahemah, a Lilitu of great power who used to be a succubus herself. This is the only recorded case of a lesser Lilim gaining enough power to become a Lilitu. Succubea are the most likely of all the Lilim to work for other demons, devils and even humans. Many of the harems of Demon Princes are made up of Succubea and Alu-Demons. It is believed that this why that most sage confuse succubea with other demon types. Succubea long only for personal power, if their quest helps the Abyss or the Lilim then fine. If they harm some one else, then better. Succubea are in direct conflict with the Erinyes of Hell. IncubusIncubi are the male forms of succubi, and are far less common. These creatures are male and travel to the Prime Material plane to tempt female mortals- These creatures always appear as the most perfect male specimen of the whatever race they are tempting, However, succubi and incubi do not mate to perpetuate their kind, that process is a mystery. It is uncertain if incubi are a separate gender or simply shape changed succubi. It is believed that a succubus will steal the seed of a man, shape change to an incubus to impregnate a woman. It is believed that in either case succubi outnumber incubi 9 to 1. (Next on plate, the Shedim)
|
|
|
Post by Malcadon on Oct 18, 2016 8:31:28 GMT
Type II Lilim: ShedimCLIMATE/TERRAIN: | Any | FREQUENCY: | Very Rare | ORGANIZATION: | Solitary | ACTIVITY CYCLE: | Night
| DIET: | Carnivore | INTELLIGENCE: | High (14) | TREASURE: | C
| ALIGNMENT: | Chaotic Evil | NO. APPEARING: | 1
| ARMOR CLASS: | 2 | MOVEMENT: | 12 | HIT DICE: | 8+5
| THAC0: | 12
| NO. OF ATTACKS: | 1 physical or 3 magical | DAMAGE/ATTACK: | 1d4 or by magic | SPECIAL ATTACKS: | Spell use, energy drain | SPECIAL DEFENSES: | General Lilim abilities
| MAGIC RESISTANCE: | 15%
| SIZE: | M | MORALE: | 12 (Steady) | XP VALUE: | 31,000
| PSIONICS: | Nil
|
| |
Appearance: Shedim (plural Shedim) are ancient Lilim that prefer to tempt men of magic. Their favorite targets are wizards and warlocks. Shedim, also known as Sheedim or Shehireem, like other Lilim, often appear as beautiful women. They normally appear as wizardresses, witches or some other spellcaster. Their demonic form are similar to other lilim; beautiful, but evil woman for the upper half and a beastial lower half. The lower half of the Shedim is like the hind quarters of a goat. Her appearance is bipedal, more like that of a female looking satyr than a centaur or bariaur. The Shedim also has a set of ram’s horns on her head. Like the Empusa, her cloven hooves are made of brass, but unlike other Lilim , a Shedim has no wings. Combat: Like the Succubus, Shedim are phyiscally non-combative. They do possess an outstanding array of magical attacks. If lured into battle a shedim will rely on her spells to help her. She only has one, weak physical attack. However, her most fearful attack is an energy draining kiss like that of the succubus. The kiss of a shedim will drain 1d4 points of intelligence per round. The victim has the normal chance of determining what is happening, via an intelligence check. If the victim knows what is happening he must role a “bend bars/lift gates” check to escape the demon’s powerful embrace. Wizards and warlocks lose the ability to cast spells if too much intelligence is lost. For every 2 points lost the spell-caster looses their highest level spells, followed by the next level. Once the caster is reduced to zero intelligence or they lose their 1st level spells they become slaves of the Shedim who then attempt to gate them back to the Abyss. Victims can regain the lost scores via the priest spell restore or by resting one week per point lost, if they can be rescued before the shedim returns to the Abyss with them. Spells have to be relearned on a normal basis only after all intelligence points have been regained. Shedim normally never gate in other demons. While their “feeding” choices differ from succubi, the two demon types are very territorial of each other. Habitat/Society: Many Shedim are accomplished wizards or witches. Their goals are to possess or corrupt powerful wizards and return their larvae to the Abyss. A typical shedim will either be an 8th level witch (with no occult powers) or an 8th level wizard. No shedim specialist wizards have ever been recorded, it is assumed that they do not exist. Unlike human spell-casters, shedim neither need spell-books or time to memorize spells. They are are also able to cast any spell with out the need of material components. Shedim are capable of casting the following levels of spells: Level
| Number of Spells | 1
| 5
| 2
| 4
| 3
| 3
| 4
| 2
| 5
| 1
|
*Note, this differs from wizard’s spell progression. These spells can be cast in addition to their normal magical abilities gained as Lilim. Ecology: Evil wizards enjoy creating spells to summon shedim for other wizards to find. Such a spell is terribly easy to learn and cast and is often disguised as a Succubus summoning spell. An amoral and unsuspecting wizard will use the spell, often for sexual congress with a demoness, only find he has summoned a far more powerful and deadly creature. Shedim like to possess humans, but must tempt the human to invite them in. (Next on plate, the Empusa)
|
|
|
Post by Malcadon on Oct 18, 2016 8:55:30 GMT
Type III Lilim: EmpusaCLIMATE/TERRAIN: | Any | FREQUENCY: | Very Rare | ORGANIZATION: | Solitary | ACTIVITY CYCLE: | Night
| DIET: | Carnivore | INTELLIGENCE: | High (14) | TREASURE: | C
| ALIGNMENT: | Chaotic Evil | NO. APPEARING: | 1
| ARMOR CLASS: | 0 | MOVEMENT: | 18 | HIT DICE: | 10
| THAC0: | 8
| NO. OF ATTACKS: | 3 (claw/claw/bite) or 1 (sword) | DAMAGE/ATTACK: | 1d8/1d8/1d12 or 1d12+1d8 | SPECIAL ATTACKS: | Cause fear, energy drain | SPECIAL DEFENSES: | General Lilim abilities
| MAGIC RESISTANCE: | 30%
| SIZE: | M (5’-6’) | MORALE: | 20 (fearless) | XP VALUE: | 32,000
| PSIONICS: | Nil
|
| [sorry, no image yet] |
These are the daughters of Lilith and the various Proto-demons. They are the most “demonic” of all of the Lilim. Appearance: Empusae (or “forcers-in”), like all Lilim can appear as a stunningly beautiful woman or as a demon. The demonic form of the Empusa is the one of the most hideous of all of the Lilim. The body remains mostly humanoid and female, but covered in fine scales. It’s legs become like those of an horse or ass and end in hooves that are made of brass or bronze. It’s back supports a set of large leathery bat-like wings, similar to that of a succubus. It is it’s head that features it’s most horrible transformation. The creature’s long following tresses are replaced with a mass of snakes similar to that of a medusa. It’s facial features are blocked by an area of complete darkness, only it’s glowing eyes are visible. It is said among sages that face of the empusa is not shrouded in darkness, but it is so horrible that our minds block the vision from us. It is also said that other demons can actually see the empusa’s face and run in fear from it. It’s former delicate hands now end in razor tipped claws. A long reptilian tail completes the picture. An Empusa can appear as human or it can also shape shift into a large dire wolf (statistics as per Dire Wolf). Combat: Unlike the combat shy succubus, Empusae live for battle. They can either use their natural claw/claw/bite routine or use a flaming sword that strikes for 1d12 points of damage plus 1d8 of flame damage. Empusa gain to hit and damage bonuses due to their high strength (21) as well. Empusa also have the following abilities in addition to ones granted to all Lilim: Energy Drain: The energy drain of the Empusa attacks the personality, or charisma of the victim. While the victim is in the empusa’s embrace he will lose 1d6 points of charisma. Touch Attack: They can cause fear or paralyze a victim with a touch, no save. Magick: Empusa can also cast spells as if she were a 9th level witch. Gate: The Empusa can gate in two other Empusa with a 60% chance of success. Empusa are the tempters of warriors and conquerors. Empusa also enjoy eating human children and blood. Habitat/Society: For chaotic creatures, empusa live in a very regimented system. A group of empusae is known as a flight and they have jurisdiction over a particular area of the prime material. If one flight intrudes on another’s territory a grand battle will usually erupt. This division is necessary because of the empusea’s favorite victims, military leaders. Empusa often join human armies to get closer to a particular leader. Empusa will always pose as warrior maidens, their arrogance will not allow them to pose as any other type of woman. Adventurers are warned that not every blood thirsty warrior woman is not in fact an Empusa in disguise. Ecology: Featured in the Faust legend, Many are employed by the Goddess Hecate and some have even been known to work for high level Demon Princes or Arch Devils. Empusa are also the warriors of the Lilim race. If a war needs to be won the Empusa are the first to go in. (Next on plate, the Mormo)
|
|
|
Post by Malcadon on Oct 18, 2016 9:08:04 GMT
Type IV Lilim: MormoCLIMATE/TERRAIN: | Any | FREQUENCY: | Very Rare | ORGANIZATION: | Solitary | ACTIVITY CYCLE: | Night
| DIET: | Carnivore | INTELLIGENCE: | High (14) | TREASURE: | C
| ALIGNMENT: | Chaotic Evil | NO. APPEARING: | 1
| ARMOR CLASS: | 0 | MOVEMENT: | 18” Fl 24” (C) | HIT DICE: | 12
| THAC0: | 7
| NO. OF ATTACKS: | 3 (claw/claw/bite) or 1 | DAMAGE/ATTACK: | 1d6/1d6/2d6 or weapon type | SPECIAL ATTACKS: | Energy Drain, spell use | SPECIAL DEFENSES: | General Lilim abilities
| MAGIC RESISTANCE: | 30%
| SIZE: | L (7’-8’) | MORALE: | 18 (Fanatic) | XP VALUE: | 36,000
| PSIONICS: | Nil
|
| |
Mormo, or Momolyceia (“frightening wolves”), are the most frightening of the Lilim. Appearance: The mormo can appear fair and beautiful, but it seems that such forms are only an illusion, their demonic form is horrible to behold. The are tall, 7’-8’ feet tall and appear to much like a type of hag. Their lower half is that of a wolf and they have a set of large bat-like wings on their backs. The mormo is covered with a fine coat of gray or black hair. Their hands end in long talon like nails and their mouths are filled with large, sharp canine fangs. Combat: The Mormo have no fear of combat. They can fight in their demonic form with a claw, claw, bite routine causing… points of damage. She may also choose a weapon, but rarely do. They can also drain Strength points. Typically they withhold this power to use among her victims. Draining a point here and a point there to keep them weak in body so that she can work on their wills. Like the Empusa, the Mormo feeds on human blood and human children. Habitat/Society: In the Abyss, the Mormo are responsible for the trafficking of demondum’s larvea to and out of the lower planes. This puts them often at odds with the Night Hags. These conflicts almost always become physical. On the Prime Material, Mormo also have the roles of tempting men on the cloth. They enjoy attaching themselves to a lawful good priest and not only tempting him, but converting his entire following. A typical Mormo tactic is to gain the trust of a young lawful good cleric and subtly convince him to leave his parish to begin his own. Once that is done the original tenets of faith will be altered to serve the Mormo desires. The priest is tempted and rewarded with flesh and other earthly pleasures, often at the expense of his followers. Once the Mormo believes that she has enough followers she will, through the priest, organize a mass suicide or death. If she succeeds, she gains the souls for larvea, if not, she is certain that a higher level of evil and chaos being visited on the Prime. Ecology: Mormo by nature are long range planners. Their plans sometimes take years to play out, but the rewards are greater. This requires the Mormo to spend a long time on the Prime Material plane, more so than any other Lilim. When they are in the Abyss, it is only to exchange their ill-gotten wealth. It is only because of their personal power that they are able to maintain their place in the Lilim hierarchy. (Next on plate, the Lamiae)
|
|
|
Post by Malcadon on Oct 18, 2016 9:27:15 GMT
Type V Lilim: Lamiae
CLIMATE/TERRAIN: | Any | FREQUENCY: | Very Rare | ORGANIZATION: | Solitary | ACTIVITY CYCLE: | Night
| DIET: | Carnivore | INTELLIGENCE: | High (14) | TREASURE: | C
| ALIGNMENT: | Chaotic Evil | NO. APPEARING: | 1
| ARMOR CLASS: | -2
| MOVEMENT: | 24
| HIT DICE: | 14
| THAC0: | 5
| NO. OF ATTACKS: | 3 (claw/claw/bite) or 1 | DAMAGE/ATTACK: | 1d8/1d8/1d12 or by weapon type
| SPECIAL ATTACKS: | Ability drain | SPECIAL DEFENSES: | General Lilim abilities
| MAGIC RESISTANCE: | 40%
| SIZE: | M | MORALE: | 19 (fearless) | XP VALUE: | 42,000
| PSIONICS: | Immune to all Psionics |
| |
Note: This entry should replace the entry for the Lamia and Noble Lamia in other products, as Lamiae are Lilim demons and not regular beasts. (although, lion-legged Lamia could be a variant.)Appearance: Lamiae can appear as any female type humanoid they choose. They typically choose to emulate humans and elves of high charisma. Their demonic form is less innocent. The Lamiae has the same upper body of a beautiful woman, but her features have become twisted some how to show only evil. The lower half of the creature appears to be serpentine. This gives them a look similar to Lamia Nobles or Marilith. Much to all parties displeasure and distaste. Combat: Lamiae will most often attack her prey when they are sleeping. They have a song that acts a sleep spell cast at the 14th level. They may use this song once per day. Lamiae then embrace their victim to drain their wisdom or blood (1d6 hit points). Typically a lamiae will spend many nights corrupting a single man by draining his wisdom, all the while laying with other men to drain them of their blood. A Lamiae will not let the corpses stack up to betray her nature. If forced into combat a Lamiae can use a weapon or change to her normal form and use a claw/claw/bite routine. A Lamiea will avoid open combat at all costs except to save her own life. She would rather poison a rival, or better yet, get some one else to do the killing for her. While a Lamiae can gate in 1-4 Empusa to aid her, she rarely does. But if her life is threatened she can and has a 60% chance. Habitat/Society: A lamiae will attach her self to a powerful leader and slowly, maybe over years, drain off his wisdom. As she drains his wisdom, the victim comes to rely more and more on the lamiae’s advice. She will use her magic to heighten his power and cause him to commit great acts of evil before she sucks him dry herself. A successful lamiae will take a common boy of good alignment, raise him up to an evil dictator or world emperor, only to conspire with his young rival, often in the bedchamber, to have him killed. Then lamiae then moves on to the next dictator. Acting like a common whore is good enough for the succubus, or a deranged warrior woman for the Empusa, the Lamiae like to believe that what they do is a subtle art. Thus most is not all are very vain and extremely arrogant. Ecology: There is some speculation that the Lamia might be some sort of mortal offspring of the demonic Lamiae. However it could also be that they are completely separate monsters that have been confused with each other. Many of history’s most evil queens were in fact Lamiae and it is also suspected that many of the so-called succubea that the demon princes keep as consorts may also be Lamiae plotting to take that Prince’s power. There is a strong rivalry between the Lamiae and the Marilith Tanar’ri. Each accuses the other of stealing their true forms. While the Marilith would rather settle such arguments in open combat, Lamiae prefer to maniuplate situations to either make the Marlilith’s look bad in the eyes of the Balor, or get them killed out right. A Lamiae is not above letting an army of Baatezu know the location of a troupe of Marilith. The only exception to this rivalry is that Lilith herself has forbade them from crossing the Marilith that are the personal attendants of the Goddess Kali. (Next on plate, the Lilitu)
|
|
|
Post by Malcadon on Oct 18, 2016 9:41:13 GMT
Type VI Lilim: LilituCLIMATE/TERRAIN: | Any | FREQUENCY: | Very Rare | ORGANIZATION: | Solitary | ACTIVITY CYCLE: | Night
| DIET: | Carnivore | INTELLIGENCE: | Genius (17-18) | TREASURE: | A, C
| ALIGNMENT: | Chaotic Evil | NO. APPEARING: | 1
| ARMOR CLASS: | -7
| MOVEMENT: | 18, Fly 36 (B) | HIT DICE: | 16
| THAC0: | 3
| NO. OF ATTACKS: | 2 or 2
| DAMAGE/ATTACK: | 1d6/1d6 or 1d10/1d10 | SPECIAL ATTACKS: | Magic, and spell use | SPECIAL DEFENSES: | General Lilim abilities
| MAGIC RESISTANCE: | 75%
| SIZE: | M (6’-7’) | MORALE: | 20 (fearless) | XP VALUE: | 47,000
| PSIONICS: | Varies by individual |
| |
The Lilitu are not only the most powerful of the Lilim, but they may be among the most powerful creatures in the Abyss, outside of the Balor. The Lilitu are the daughters of the Goddess Lilith and powerful spirits. Every Lilitu are millennia old. Appearance: A Lilitu’s human form is unearthly beautiful. Unnaturally tall, they have perfect voices and skins. Their beauty is only matched by their minds; intelligent, witty and full of grace. Their personalities are in a word, formidable. Of course this is all a façade, the Lilitu are demonic and should not be underestimated. Their demonic form is very similar to that of their human form. Their beauty remains, but their unearthliness becomes apparent. A set of large dark feathered wings spring from their back, alternately described as looking owl or crow like. Their once fine fingers curl into razor sharp talons. Their legs are replaced with those of a giant predatory bird complete with claws for feet. Despite appearances lilitu are not related to harpies. To suggest so to one invites certain death. Combat: Lilitu do not avoid combat. While they would rather have someone else do their fighting, they are perfectly capable of protecting themselves. A lilitu can attack open handed with both hands or with a weapon in both hands with no penalty. They are also preternaturally strong (Strength = 23) and gain the appropriate bonuses to hit and damage. Lilitu may also cast spells as if she were a 15th level wizard or witch. Lilitu can gate in a number of other Lilim to aid her if she needs. She has a 100% chance to gate in any 2 such Lilim, except another Lilitu. Among the Lilim, the Lilitu have the strongest energy drain attack. They can with a touch, kiss or embrace drain 1d6 points of strength and constitution. Often this accomplished by touch as the Lilitu see humans as little more than animals. As with all Lilim, they choose whether or not their touch will drain life energy or not. Habitat/Society: Lilitu have nothing but contempt for humanity. They believe that humans stole their place on earth when Eve replaced Lilith. If they have one weakness it is that they underestimate humans. Lilitu have a working relationship with the Balor. It has been observed by noted and reliable plane travelers that they do not attack each other. Whether this to keep the peace among their respective races of demons, or fear of the other’’ power is unknown. For chaotic creatures, Lilitu are surprisingly organized and work together. While it is their common goal to see the destruction of humankind, each and every Lilitu want to be the only one to be responsible. Lilitu have plans and schemes that are played out over the millennia. On the rare occasion that a single human attracts their interest they plan his or her destruction and torment to last for the rest of their lives. Ecology: As the rulers of the Lilim race, Lilitu are the most ruthless, most powerful and the most cunning of all of Lilith’s children. What a Lilitu says, is law among the Lilim. They often coordinate any efforts between the Lilim and Tanar’ri. (Next on plate, the Goddess Lilith)
|
|
|
Post by Malcadon on Oct 19, 2016 10:47:53 GMT
Lesser Goddess: Lilith
Of Adam’s first wife, Lilith, it is told (The witch he loved before the gift of Eve,) That, ere the snake’s, her sweet tongue could deceive, And her enchanted hair was the first gold. And still she sits, young while the earth is old, And, subtly of herself contemplative, Draws men to watch the bright net she can weave, Till heart and body and life are in its hold.
The rose and poppy are her flowers; for where Is he not found, O Lilith, whom shed scent And soft-shed kisses and soft sleep shall snare? Lo! as that youth’s eyes burned at thine, so went Thy spell through him, and left his straight neck bent, And round his heart one strangling golden hair.
— Rosetti: “Lilith” |
(The First, the night demon, the destroyer of man, the Dark Goddess) Lesser Goddess of The Abyss, Chaotic-Evil Portfolio: life, fertility, women, darkness, secrets and magic Aliases: Abyzu, Agrat-bat-mahlaht, Ardat-Lili, Lil, Lillake, Malkah Domain Name: Zmargad Superior: None Allies: Astarte, Orcus, Hecate (see below) Foes: All the powers of Heaven Symbol: An image of the goddess, a screech owl or the new moon. Worship Alignment: Any, mostly evil
| |
Lilith (LIL-ith, LIL-lith) is many things, first woman, wife, mother of demons, consort to men, demons, devils and gods, witch, demon and Goddess. Lilith was the first wife of Adam, the first man. Adam and Lilith never found peace together, for when he wished to lie with her, she took offence at the recumbent position he demanded. “Why must I lie beneath you?” she asked. “I also was made from dust, and am therefore your equal.” She became proud and refused to lie beneath him during intercourse. This violated the command to be fruitful and multiply, since she was not being impregnated. Some traditions hold that she was impregnated and bore demons from him. Others claim She had two daughters with Adam. Naamah and Tubal, often refered to as Cain’s sisters. Naamah is the mother of many devils. He pushed the issue of her submission, and she uttered the Holy Name of God and flew away. It is said that soon after Lilith left Adam he stood in prayer before his creator and said: “God of the World, the woman that you gave me has run away from me.” God tried to force her to return to Adam and sent therefore the death-angel Azrafil to her in the desert at the Red Sea, where she dwelled with the Djinns, giving birth to countless demons. Then God dispatched the three angels, Sanvai, Sansanvai, and Semangelof to bring her back. They caught up with her in the desert near the Red Sea, a region abounding in lascivious demons, to whom she bore lilim at the rate of more than one hundred a day. “Return to Adam without delay,” the angels said, “or we will drown you!” Lilith asked: “How can I return to Adam and be his woman, after my stay beside the Red Sea?” “It would be death to refuse!”; they answered. “How can I die,” Lilith asked again, “when God has ordered me to take charge of all newborn children: boys up to the eighth day of life, that of circumcision; girls up to the twentieth day? Nevertheless,” she said, “I swear to you in the name of God who is living and exists, that if ever I see your three names on likenesses displayed in an amulet above a newborn child, I promise to spare it.” To this day they agreed; however, God punished Lilith by making one hundred of her demon children perish daily, and if Lilith could not destroy a human infant, because of the angelic amulet, she would spitefully turn against her own. As late as the 18th century, mothers and children across many cultures took advantage of the protection offered by these amulets. Charms and rituals accompanied the use of the amulets, protecting mothers and infants from the retribution of Lilith. Baby girls were considered vulnerable in their first three weeks of life. Boys were believed to be vulnerable for longer periods of time, however. Any boy under the age of eight was possible prey. Her power is over newborn children and women in childbirth. She may take boys up to the eighth day and girls up to the twentieth. She is also the mother of the Lilim or Lilitu, the Djinn, and the succubui and Lilim. It is said that Lilith has a cloven foot and hairy legs, being a kind of Sphinx. She is connected with riddles and prophecies. There was even a Biblical basis for Lilith. Genesis 1:27 reads, “So God created man in his own image, in the image of God he created him; male and female he created them.” Set opposite Genesis 2, in which Adam is created first and Eve is an afterthought to appease his loneliness, many see this as evidence that Adam had at least two wives. Lilith is a female demon who will haunt mankind until the last days, when all unclean spirits will be cast out by the Messiah. Contrary to most demons, Lilith is not mortal but eternal, and in this way may be called a Dark Goddess. If dark means evil or just unknown is hard to tell. Other Biblical references: Isaiah 34:14 “night hag” (NIV translates it as “Desert creatures” and “night creatures.” and Psalm 91 “terror by night”. In ancient Sumeria she was regarded as the “left hand” of the Great Goddess Inanna. She assisted her by bringing the men to the Goddess’ temples, to worship her by participating in “Tantric” rites with the temple-women. As a result of this role, Lilith became known as seducer of men and as harlot. Among the Semitic speaking peoples of Mesopotamia she was first a figure similar to Lil, a Sumerian Goddess of destructive winds and storms. When Hebrew/Semitic morals became dominant in the Near East she was equated and merged with Lamashtu, a demonic female spirit (sometimes witch) known in Syria as a killer of children. Here she acquired her characterization as a winged demon of the night (Talmud), as dangerous vampire and succubus (Zohar), as mother of the succubi and as screeching night-owl (Bible). Lilith did not eat of the Tree of the Knowledge of Good and Evil, and hence is immortal. She was rewarded for service by Asmodeus (who had been the angel Semangelof or Sammael before the War in Heaven), the demon of lechery, luxuriousness and evil revenge. She ruled one of the levels of Hell in the company of Namah, Machlath, and Hurmizah. However her Chaotic nature was more than the Arch-Devils could tolerate so she was kicked out of Hell by Beelzebub. She took up residence in the Abyss where she became the consort to Chemosh, or Orcus. Lilith instructed the Demon Prince on creation. It is claimed that the creation of the first Vampire was done by Lilith with power she gained from Orcus. Soon even this relationship was too much for the young Goddess. She left Orcus to rule her own plane. She kept her daughters (the Lilim) but left control of the vampires and other undead for him. It is said that Lilith is but one of twenty names by which that first woman was known and each name is supposed to contain a “secret of sexual mysticism”. These “secrets” most likely represent the erotic teachings and sexual techniques that were taught to initiates and worshippers in the temples of Inanna, Ishtar and Astarte, teachings and practices that threatened the new patriarchal leaders and their attempts to make woman into a dependent, monogamous servant of their households. “There is no doubt”, says Ean Begg, that the “Queen of Sheeba in the cabbala, the Zohar and Arabic legends” is identical with the Near Eastern Goddess Lilith. She “is also associated with the concubine of Abraham, Hagar ‘the Egyptian’, whose son Ishmael, having been begotten on the Black stone of the Ka’bah, became the ancestor of the Arab peoples” In the Hebrew mysticism of the Qabbalah, Lilith is associated with the lunar position on the Qliphotic Tree, the so-called “World of Shells” that contains the “negative” and dark energies. Lilith also absorbed the local deities Abyzu and Ardat-Lili. Her name stems from a Semitic root meaning “night”, and in the Talmud, she is portrayed as a long-haired demon of the night. She is considered by many to be the first liberated woman. Lilith is a friend with the Lawful Neutral Goddess Astarte. The two share a bit of history with each other. While Lilith was cast out of Paradise for refusing to submit, Astarte was cast out of Heaven for the actions of her consort Baal (later known as Baalzebul or Beelzebub). Both Goddesses have been favored by the hierarchy of Hell, only to fall out of favor when Beelzebub ruled, and then favored again under Asmodeus. Both Goddess are considered examples of strong independent women and patronesses of witches. Also while still human Lilith served as Astarte’s main Priestess. The witches of both sects are forbidden to harm or to interfere with each other’s business, depsite their opposing alignments. Lilith has similar relationships to Hecate, with whom she shares magic, witches and lilim with. And Orcus, her one time consort. Lilith’s Avatar (Mage 23, Witch 30) Lilith always appears as beautiful human woman in her early thirties, with ebony hair and pale skin. Her most striking characteristic about Lilith is her lack of navel. This is because she was created, not born. She can appear as any type of female humanoid at will. Typically she appears naked, surrounded swirling darkness. Lilith can also appear as an exceptionally beautiful succubus without wings. At will, brilliant wings of darkness sprout from her back. In this form, she may fly at a rate of 30. She can also appear as a hideous night hag. In either form she can attack with a claw/claw/bite attack routine. Lilith disdains the use of weapons. Lilith favors spells from the spheres of Chaos, Creation, Elemental Air, Healing (reversed), and Necromancy and from the schools of Illusion/Phantasm, Invocation/Evocation, and Necromancy, although she can cast spells from any sphere or school. Lilith is an accomplished spellcaster; she has the spellcasting ability of a 23rd level wizard and a 30th level witch. In addition, she can use any of these abilities at 30th level (at will unless noted): Kiss of Death (as per witch spell, no save) Charm Person, Charm Monster, ESP, Clairaudience, Suggestion, Shapechange (as succubus), Obscure Alignment (always active), Continual Darkness, Advanced Illusion, Detect Magic (always active), Detect Invisibility (always active), Comprehend Languages (always active), Read Magic, Hold Monster, Dispel Magic, Telekinesis, Magic Missile (6 missiles striking as +3 magic flight arrows, 3/day), grant another’s Wish (1/day), Heal herself for 5-50 points of damage (2/day), Chaos (1/day), Symbol ( hopelessness, discord, or death, once each per day), and Gate in 1-4 succubi (35%), 1-2 shedim (30%), 1-3 empusa (20%), or 1-2 mormo (15%) once per turn up to 3 times per day. STRENGTH: | 15
| DEXTERITY: | 15
| CONSTITUTION: | 18
| INTELLIGENCE: | 24
| WISDOM: | 22
| CHARISMA: | 24 (-8)
| TREASURE: | ??
| ALIGNMENT: | Chaotic Evil | NO. APPEARING: | 1
| ARMOR CLASS: | 2
| MOVEMENT: | 15, Fly 30 (?) | HIT DICE: | 200 hp
| THAC0: | 10
| NO. OF ATTACKS: | 1 or 3
| DAMAGE/ATTACK: | 1d10 or 1d12/1d12/1d8 or as spell | SPECIAL ATTACKS: | Magic, and spell use | SPECIAL DEFENSES: | General Lilim abilities
| MAGIC RESISTANCE: | 70%
| SIZE: | M | SPELL USAGE: | W: U/U/U/U/U/9/9/8/8* Pr: 10/10/10/10/10/10/10 | SAVES: | PPDM 2; RSW 3; PP 5; BW 7; Sp 4 | PSIONICS: | ?? |
| |
The Church (Daughters of Lilith) Clergy Classes: Cleric, speciality priest, witch, wizard Clergy’s Alignment: LN, N, LE, NE Turn Undead: Cleric: No, Speciality priest: No, Witch: No, Wizard: No Command Undead: Cleric: Yes, Speciality priest: Yes, Witch: Yes, Wizard: No All clergy (including multi-classed clerics), witches, and specialty priests receive witchcraft as a bonus nonweapon proficiency. Wizard clergy receive spellcraft as a bonus nonweapon proficiency, and they are required to purchase witchcraft as well (at a cost of 1 nonweapon proficiency slot). Wizard worshippers are often sorcerers. The overwhelming majority of her worshippers are witches. Day-to-day activities:Important Ceremonies: Most witches of Lilith have adopted the Pagan calendar sabbats as their primary worship days. Her holiest days are Fridays. Major Centers of Worship: ?? Affiliated Orders: Lilith has no affiliated orders. Priestly Vestments: The witches and clergy of Lilith always perform their duties and worship while skyclad, that is nude. Adventuring Garb: The clergy of Lilith are not limited to what they wear while adventuring. Most will tend towards clothing that reflects their moods: dark and mysterious. The more tantric witches will wear revealing clothing, but Lilith is nothing if not a survivor, her clergy will wear what ever is needed on an adventure. Specialty Priests: The Specialty Priest of Lilith are her Witches and Mystics. In mythic tradition Lilith was regarded as a satellite invisible from the Earth, the Black Moon. Figures as such (together with Hectate, the triple-faced evil goddess, mother of all witches) in astrological lore. If present in horoscopes, she signifies malign sexual influences. Lillith is the archetypal Unshackled Woman who refuses to be controlled. Lillith passionately claims her personal power, stands firm on her convictions, and is driven by an internal motive. She was considered a Divine Lady in Sumerian texts. She is also referred to as Handmaiden to the Goddess Inanna and is woven into her mythology and the story of the sacred huluppu tree, or the Tree of Life. She is a largely misunderstood archetype who has been called Poetess of Darkness, Imp of Impetuosity, and Occasional Serpent of Seduction. Lillith is the personification of the restless sea. She is deeply committed to her personal freedom and keeps her moral strength alive. (I am done! Comment, if you desire.)
|
|
|
Post by Admin on Oct 20, 2016 2:58:57 GMT
That's amazing, thanks!
Very interesting to know that she is the ex of Orcus.
For those who don't know, the template is from Faiths & Avatars.
I've got an image that I am wondering about, which I will send in 2-3 weeks, I hope.
Thanks again for the excellent post, Pres
|
|
|
Post by Malcadon on Oct 20, 2016 9:49:08 GMT
That's amazing, thanks! Very interesting to know that she is the ex of Orcus. [...] Thanks again for the excellent post, Pres Thanks. If not for the fact that Orcus is an Etruscan equivalent of Hades/Pluto (a brooding, otherwise human-looking underworld god), it would seem like an odd match from a D&D player's prospective. Lilith:"Cornelius Orcus Dingledine the Third! I told you it is over! I don't ever want to see or speak to you again!" Orcus: "Oh, come on, darling! We can still make this work!"
|
|
|
Post by Admin on Oct 20, 2016 14:00:43 GMT
My guess is that Tuscany corresponds to the realm of the Etruscans, on Aerth. So, Orcus (as he is in AD&D) has a cult following there. One could set up a dungeon adventure around this: the cult of Lilith (without revealing themselves), hire the PCs to clear out an underground temple of Orcus. (This assumes that they left each other on bad terms).
Taking things a bit further, I'd guess that RAPPAN ATHUK could be placed somewhere in Tuscany.
|
|
|
Post by chris107 on Oct 20, 2016 17:16:56 GMT
Excellent stuff
|
|