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Post by Admin on Oct 28, 2015 21:49:31 GMT
470. For King and Country A call to arms--and a new sort of campaign by Dan Salas (154.30)
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Post by Admin on Oct 28, 2015 21:51:50 GMT
471. How to Win Wars and Influence People Lead your miniatures armies to fame and victory by Thomas M. Kane (154.43)
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Post by Admin on Oct 28, 2015 21:54:17 GMT
472. Wild in the Woods The point of view of the grugach -- the wild elves by Eric Oppen (155.10)
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Post by Admin on Oct 28, 2015 21:58:14 GMT
473. The Elfin Gods Four new additions to the elven pantheon by Denise Lyn Voskuil (155.20)
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Post by Admin on Oct 28, 2015 22:00:55 GMT
474. The FOLK of the FAERIE KINGDOM A full list of faeries and faerie-folk by Vince Garcia (155.30)
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Post by Admin on Oct 28, 2015 22:06:11 GMT
475. IN THE FROST AND THE SNOW A new elven character race: the snow elves by David S. Reimer (155.26)
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Post by Admin on Oct 28, 2015 22:06:26 GMT
476. The Ecology of the Satyr Taking a light look at Mr. Fun himself by Gordon R. Menzies (155.42)
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Post by Admin on Oct 28, 2015 22:16:05 GMT
477. WRESTLING WITH STYLE Martial-arts styles from the ancient Greeks by Janne Järvinen (156.50)
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Post by Admin on Oct 28, 2015 22:18:42 GMT
478. Characterization Made Easy A little personality goes a long way for all characters by Scott Bennie (156.60)
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Post by Admin on Oct 28, 2015 22:25:43 GMT
479. Where There Is One Sumitori... Oriental Adventures gains a mighty NPC class by Stewart Wieck (157.32)
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Post by Admin on Oct 28, 2015 22:31:27 GMT
480. ...There's Bound To Be Another! An alternate view of the sumo wrestler NPC by Len Carpenter (157.33)
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Post by Admin on Oct 28, 2015 22:35:05 GMT
481. THE DUNGEON ALONE One player and one Dungeon Master are all you really need by Tom Little (157.58)
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Post by Admin on Oct 28, 2015 22:40:24 GMT
482. Also Known As... The Orc An orc is a norke, of course, of course--using the AKA system by Ethan Ham (158.30)
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Post by Admin on Oct 28, 2015 22:45:13 GMT
483. Voidjammers! An Astral taxi service for AD&D 1st Edition games by Randal S. Doering (159.20)
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Post by Admin on Oct 28, 2015 22:51:36 GMT
484. RHYTHM WARRIORS Martial arts beyond Kara-Tur: the battle dancer by Joseph R. Ravitts (159.74)
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Post by Admin on Oct 28, 2015 22:55:00 GMT
485. The Enemy at the Gates The defense of cities in a magical realm by James R. Collier (160.10)
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Post by Admin on Oct 28, 2015 22:56:09 GMT
486. THE LAST CALL INN The first stop in all urban adventures by Willie Walsh (160.15)
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Post by Admin on Oct 29, 2015 0:19:51 GMT
487. "It's sorta like a wand..." So what's missing? by Gary Coppa (161.21)
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Post by Admin on Oct 29, 2015 0:21:25 GMT
488. The Classics Campaign Old AD&D modules needn't die young! by Marc Newman (161.32)
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Post by Admin on Oct 29, 2015 0:23:55 GMT
489. Scouting For New Options The scout -- a "thief" without the thieving by Kim Eastland (161.71)
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Post by Admin on Oct 29, 2015 0:31:13 GMT
490. MAKING LAW OUT OF CHAOS Redefining the AD&D 1st Edition game's alignment system by J.R. Renaud (163.74)
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Post by Admin on Oct 29, 2015 0:34:13 GMT
491. Professional Monsters Give semihumans and humanoids some class in your AD&D® 1st Edition game by Matthew Schutt (163.80)
Note: Centaur cavalier, orc barbarian, lizard-man druid.
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Post by Admin on Oct 29, 2015 0:36:59 GMT
492. Flying Feet and Lightning Hands Special maneuvers for Oriental Adventures martial arts by Len Carpenter (164.11)
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Post by Admin on Oct 29, 2015 0:37:55 GMT
493. Things Your Sensei Never Taught You Add some kick to Oriental Adventures martial arts by Rudy Thauberger (164.14)
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Post by Admin on Oct 29, 2015 0:38:44 GMT
494. Bonds of Brotherhood Give your monks a brotherhood--and a purpose in life by Tom Griffith (164.18)
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