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Post by Admin on Oct 28, 2015 15:51:53 GMT
445. Out of the Textbook, Into the Game Building your campaign on the lessons of real history by Eileen Lucas (143.22)
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Post by Admin on Oct 28, 2015 15:58:49 GMT
446. The Highs and Lows of Fantasy Heroism, not realism, is the name of the game by Paul Hancock (143.37)
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Post by Admin on Oct 28, 2015 16:01:21 GMT
447. To Be Continued... Epic themes for fantasy game campaigns by Thomas Kane (143.47)
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Post by Admin on Oct 28, 2015 16:35:20 GMT
448. A Castle Here, A Castle There Need a random fortress in your fantasy game campaign? by Daniel Salas (145.14)
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Post by Admin on Oct 28, 2015 16:37:23 GMT
449. Holding Down the Fort Random events to enliven anyone's stronghold by Matt Iden (145.18)
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Post by Admin on Oct 28, 2015 16:44:28 GMT
450. Your Home Is Your Castle And there's more to castle-owning than meets the eye by Patricia Cunningham-Reid (145.28)
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Post by Admin on Oct 28, 2015 16:49:26 GMT
451. Arrows of the East Expanded archery for Oriental Adventures by David Kloba (146.80)
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Post by Admin on Oct 28, 2015 17:03:26 GMT
452. Variety, the Spice of Magic Caught without your spell components? Try a substitute by Vince Garcia (147.22)
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Post by Admin on Oct 28, 2015 17:08:56 GMT
453. "Gaze into my crystal ball..." A close look at magical scrying devices and spells by Krys Stromstead (147.27)
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Post by Admin on Oct 28, 2015 17:11:09 GMT
454. Spelling It Out A comprehensive guide to writing and keeping spells by Douglas J. Behringer (147.34)
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Post by Admin on Oct 28, 2015 17:16:36 GMT
455. Always Wear Your Best Suit Making armor and weapons unique for all characters by Gordon R. Menzies (148.14)
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Post by Admin on Oct 28, 2015 17:19:20 GMT
456. Tracking Down the Barbarian Creating better barbarians for AD&D® 1st Edition games by David Howery (148.18)
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Post by Admin on Oct 28, 2015 17:22:53 GMT
457. "Good" Does Not Mean "Boring" Paladins are far more complicated than you might think by Scott Bennie (148.24)
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Post by Admin on Oct 28, 2015 17:36:22 GMT
458. The Corrected Cavalier Having a difficult knight? Relief is on the way! by David Howery (148.30)
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Post by Admin on Oct 28, 2015 17:44:27 GMT
459. Time Marches On An RPG campaign creates its own history as you play by Thomas M. Kane (149.96)
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Post by Admin on Oct 28, 2015 17:50:25 GMT
460. Soldiers of the Law When you need help, call for O.A. Law -- Oriental Adventures Law by Dan Salas (151.18)
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Post by Admin on Oct 28, 2015 17:59:20 GMT
461. Earn Those Heirlooms! Only the honorable should inherit the goods by Jay Ouzts (151.22)
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Post by Admin on Oct 28, 2015 18:10:15 GMT
462. In a Cavern, In a Canyon... Mines and metallurgy in fantasy campaigns by Thomas M. Kane (152.18)
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Post by Admin on Oct 28, 2015 18:11:44 GMT
463. The Wanderers Below Random encounter tables for the depths of the earth by Buddy Pennington (152.28)
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Post by Admin on Oct 28, 2015 18:13:28 GMT
464. Servants of the Jewelled Dagger The lives and habits of the duergar -- the gray dwarves by Eric Oppen (152.40)
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Post by Admin on Oct 28, 2015 18:15:18 GMT
465. In Quest of Adventure Missions that serve higher goals and greater powers by Greg Minter (152.52)
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Post by Admin on Oct 28, 2015 18:22:29 GMT
466. As Above, So Below Three perspectives on gods and their roles in campaigns ©1989 by Craig Barrett, Jr. (154.22)
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Post by Admin on Oct 28, 2015 18:25:15 GMT
467. Following In Their Footsteps Priests should learn the skills--and hobbies--of their gods by Fraser Sherman (154.26)
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Post by Admin on Oct 28, 2015 21:45:08 GMT
468. The Making of a Paladin Being good is not easy--nor is it enough by Eric Oppen (154.16)
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Post by Admin on Oct 28, 2015 21:46:03 GMT
469. All in the Family Heraldry, politics, and feudalism in fantasy campaigns by Thomas M. Kane (154.18)
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